d20 OGL 3.5 Monster Drow

d20 OGL 3.5 Monster Drow

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Underdark Campaign Setting - Lake of Spires: Drow

The drow that exist within the Lake of Spires and quite different then the drow that exist elsewhere, the unusual nature of the area and how it was created have had effects on the radiation that the drow’s existence is so closely linked.

Drow Traits

  • All Drow: +2 Dexterity, –2 Constitution, +2 Intelligence, +2 Charisma.
  • Male Drow: In addition to above, +2 Intellegence
  • Female Drow: In addition to above, +2 Wisdom
  • Medium size.
  • A drow’s base land speed is 30 feet.
  • Immunity to sleep spells and effects, and a +2 racial saving throw bonus against enchantment spells or effects. (Not reflected in the saving throw modifiers given here.)
  • Darkvision out to 120 feet.
  • Spell-Like Abilities: All drow can use the following spell-like abilities once per day: dancing lights, darkness, faerie fire. Caster level equals the drow’s class levels.
  • Spell-Like Abilities: All drow above 4th level can use the following spell like abilities once per day: Expeditious Retreat. Caster level equals the drow’s class levels.
  • Spell-Like Abilities for male drow can use the following spell-like abilities once per day: Web
  • Spell-Like Abilities for female drow can use the following spell-like abilities once per day: Spider Climb
  • Weapon Proficiency: A drow is automatically proficient with the hand crossbow, the rapier, and the short sword.
  • Spell resistance equal to 11 + class levels.
  • +2 racial bonus on Will saves against spells and spell-like abilities.
  • +2 racial bonus on Listen, Search, and Spot checks. A drow who merely passes within 5 feet of a secret or concealed door is entitled to a Search check to notice it as if she were actively looking for it.
  • Automatic Languages: Common, Elven, Undercommon. Bonus Languages: Abyssal, Aquan, Draconic, Drow Sign Language, Gnome, Goblin.
  • Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds drow for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
  • Favored Class: Wizard (male) or cleric (female).
  • Level adjustment +2.
  • Challenge Rating: Drow with levels in NPC classes have a CR equal to their character level. Drow with levels in PC classes have a CR equal to their character level +2.

Dungeon Master Note:  I have no intent on players being able to play these drow and personally I do not allow them to be played in this campaign.  Part of the campaign’s challenge is that the players are outsiders to the Lake of Spires trying to survive, they are not part of the natural existence and know nothing then what they figure out for themselves during actual play.  If you wish to allow players to be of drow race then perhaps meet them half way and let then play the normal d20 - OGL - 3.5e drow.