Underdark Campaign: Lake of Spires - d20 Feats (General)

Underdark Campaign: Lake of Spires - d20 Feats (General)

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Double Weopon Finesss [GENERAL]

A Character with this feat is especially competent at taking advantage of the capabilities of double weapons such as the quarterstaff and the two bladed sword.

Prerequisites: Dex 15+, Weapon focus.

Choose a double weapon. When you land a critical hit with it you can immediately make an additional attack with the weapons other end. You have the same attack bonus you had for the critical hit.

Special: Each time you take this feat you choose a different double weapon for it to apply to.

Exotic Weapon Speed [GENERAL]

Your attacks with an exotic weapon are faster than normal.

Prerequisites: Exotic Weapon Proficiency

Benefit: When wielding an exotic weapon, and making at least one attack with that weapon, you gain a +2 bonus on your initiative.

Greater Damage Bonus [GENERAL]

You inflict greater damage with your attack.

Prerequisites: Str 15+, Base Attack Bonus +7, Improved Damage Bonus.

Benefit: You deal an additional +2 damage whenever you use your Damage Bonus ability.

Special: This bonus stacks with the bonus granted by the Improved Damage Bonus feat.

Greater Sunder [GENERAL]

You deal extra damage when you attempt to sunder an object held or carried by an opponent.

Prerequisites: Str 15, Power Attack, Improved Sunder.

Benefit: You deal double damage on a successful sunder attempt.

Improved Damage Bonus [GENERAL]

You inflict greater damage with your attack.

Prerequisites: Str 13+, Base Attack Bonus +5.

Benefit: You deal an additional +1 damage whenever you use your Damage Bonus ability.

Improved Exotic Weapon Speed [GENERAL]

Your attacks with an exotic weapon are faster than normal.

Prerequisites: Exotic Weapon Proficiency, Exotic Weapon Speed.

Benefit: When wielding an exotic weapon, and making at least one attack with that weapon, you gain a +4 bonus on your initiative. This bonus replaces the bonus gained by the Exotic Weapon Speed feat.

Perfect Damage Bonus [GENERAL]

You inflict greater damage with your attack.

Prerequisites: Str 17+, Base Attack Bonus +9, Improved Damage Bonus, Greater Damage Bonus.

Benefit: You deal an additional +3 damage whenever you use your Damage Bonus ability.

Special: This bonus stacks with the bonus granted by the Improved Damage Bonus feat and Greater Damage Bonus feat.

Teacher [GENERAL]

You are skilled at instructing others.

Prequisites: Cha 13+, Leadership, 9+ ranks in two specific skills of your choice.

Benefit: Choose 2 skills from your class skill list; you must have 9+ ranks in each of these skills. These are now the target skills for this feat and may not be changed. Once per day, by spending 5 minutes of time giving brief instructions and tips, you can grant a +4 bonus to anyone who heard your instructions and then uses either of those two specific skills. This bonus lasts for 24 hours, and is non-cumulative with further uses of the Trained Professional feat.

Special: This feat may be taken multiple times; each time it is taken you must choose 2 new skills that you have 9+ ranks in each.